Verified against Google Play’s preview asset requirements on August 29, 2026.
Google’s requirement is a range — 320 px minimum, 3840 px maximum per side, and no side more than twice the other. 1080 × 1920 is the portrait size it names for recommendation eligibility.
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1920
| Property | Value |
|---|---|
| Portrait | 1080 × 1920 px |
| Landscape | 1920 × 1080 px |
| Aspect ratio | 9:16 (1 : 1.78) |
| Total pixels | 2.1 MP |
| Native resolution of | a 9:16 portrait design canvas |
| Store | Google Play |
| Slot | Phone screenshots |
| Status | Recommended |
| Format | JPEG or 24-bit PNG, no alpha |
| How many | up to 8 per device type; at least 2 across device types to publish |
What this size is for
Play does not publish an exact required size for screenshots. It publishes bounds — 320 to 3840 px per side, maximum 2:1 — and then names 1080 × 1920 as the portrait size that makes an app eligible for the formats where Play recommends apps using screenshots.
Google asks for at least four screenshots at a minimum of 1080 px for that eligibility (three for games), so 1080 × 1920 × 4 is the practical target for a phone listing.
It is exactly 9:16, which sits comfortably inside the 2:1 cap — unlike almost every modern phone’s native panel.
Will this file work on the App Store?
No. Apple does not accept arbitrary dimensions: every App Store slot has an exact list of accepted sizes, and 1080 × 1920 px is not on any of them. If you are shipping to both stores, build the design once and export each store's canvas separately.
Design at 1080 × 1920 without doing the maths
Open the editor with the canvas already set to 1080 × 1920, drop your app screens into a device frame, and export the whole set — watermark-free on the free plan.
Open the editor at 1080 × 1920