Verified against Google Play’s preview asset requirements on August 29, 2026.
Google’s wording: you must provide a feature graphic to publish your store listing. JPEG or 24-bit PNG, no alpha, exactly 1024 × 500 px.
×
500
| Property | Value |
|---|---|
| Portrait | 1024 × 500 px |
| Landscape | 500 × 1024 px |
| Aspect ratio | 256:125 (2.05 : 1) |
| Total pixels | 0.5 MP |
| Store | Google Play |
| Slot | Feature graphic |
| Status | Required |
| Format | JPEG or 24-bit PNG, no alpha |
| How many | up to 8 per device type; at least 2 across device types to publish |
What this size is for
The one Play asset with a single exact size and no tolerance: 1024 × 500, or the listing does not publish. It is also the asset Play uses as the cover image for your preview video and in the large-format placements where it promotes apps.
Google is unusually specific about composition here. Keep the focal point central, keep key elements — logo, app name, slogan, main UI — out of the edge cutoff zones, and it warns that failing to do so can make the graphic ineligible for those placements entirely.
It also advises against pure white, black or dark grey, which blend into Play’s own background, and against branding that duplicates your app icon, since the two are shown together.
Will this file work on the App Store?
No. Apple does not accept arbitrary dimensions: every App Store slot has an exact list of accepted sizes, and 1024 × 500 px is not on any of them. If you are shipping to both stores, build the design once and export each store's canvas separately.
Design at 1024 × 500 without doing the maths
Open the editor with the canvas already set to 1024 × 500, drop your app screens into a device frame, and export the whole set — watermark-free on the free plan.
Open the editor at 1024 × 500