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Guide

Why app screenshots get rejected

Updated August 28, 2026 4 min read

Screenshot rejections split cleanly in two: technical ones, which App Store Connect catches at upload and which are trivial to fix once you know the rule, and policy ones, which a human catches at review and which cost you a round trip of a day or more. Here is each of them.

Technical rejections — caught at upload

Message you getWhat it meansFix
Wrong dimensionsThe file is not exactly the pixel size for that display classExport at 1320 × 2868 (iPhone 6.9″) or 2064 × 2752 (iPad 13″) — see the sizes guide
Image contains an alpha channelThe PNG carries transparency data, even if fully opaqueFlatten onto a solid background, or export JPEG
Unsupported file formatNot JPEG or PNG — often a WebP or HEIC from a phoneConvert to PNG or JPEG in RGB
Wrong colour spaceCMYK, or an exotic profile from a design toolExport sRGB
Aspect ratio not accepted (Play)Play wants 16:9 or 9:16 and at least 320px on every sideExport 1080 × 1920 portrait or 1920 × 1080 landscape
Apple checks dimensions exactly; Play checks aspect ratio and bounds.

Almost every technical rejection comes from exporting by hand out of a general design tool. A tool that knows the store sizes eliminates this entire category — that is most of what an app screenshot generator is for.

Policy rejections — caught at review

These are judgement calls made by a person, and the reasoning is nearly always the same: a shopper should be able to trust that the screenshots show what they will get.

A device frame around your screen is fine and expected. What is not fine is a frame that misrepresents — an iPhone frame on an Android-only listing, or a hardware model your app does not support.

Localised sets have their own trap

If you upload a per-territory screenshot set, every locale must be a complete set at the right size — you cannot supply four images for one language and two for another. Translated captions also overflow: German and Finnish routinely run 30% longer than English, and Arabic and Hebrew need the layout mirrored. Check every locale at full size before uploading, or see the localisation guide for a workflow that avoids redesigning per language.

Export a set at the exact sizes both stores accept

Design once with device frames and export every required App Store & Google Play size in one ZIP — watermark-free on the free plan.

Start free — no card

A pass to run before uploading

If a rejection does arrive, read the guideline number in the message before changing anything. Apple cites the specific clause, and the clause almost always tells you exactly which of the above it is. The full text lives in the App Review Guidelines.

Frequently asked questions

Why was my screenshot rejected for wrong dimensions?

App Store Connect accepts only exact pixel dimensions for each display class — 1320×2868 for the 6.9-inch iPhone, 2064×2752 for the 13-inch iPad. An image one pixel off, or exported at a scaled size, is refused at upload rather than at review.

Can App Store screenshots have transparency?

No. Both stores require flattened images with no alpha channel. A PNG exported with transparency is rejected even if nothing in the image is actually transparent — export as JPEG, or as a PNG flattened onto an opaque background.

Can I show a device frame in my screenshots?

Yes, and it is standard practice. What you cannot do is imply hardware or an operating system your listing is not for — an Android status bar in an iOS listing, or a Mac window in an iPhone set, reads as misleading.

Does Apple reject screenshots that show features not in the app?

Yes. App Review Guideline 2.3.3 requires screenshots to show the app in actual use. Concept art, roadmap features, and screens behind a paywall the reviewer cannot reach are all grounds for rejection.

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