Storefronts and localization names read from Apple’s App Store localizations reference; language codes and field limits from Google Play’s translation language list and each store’s field reference. Checked August 29, 2026.
| Property | Value |
|---|---|
| Language | Greek — Ελληνικά |
| App Store localization | Greek |
| Google Play code | el-GR |
| Script | Greek · left-to-right |
| Default storefronts | 0 |
| Supported storefronts | 2 |
| Keyword field | 100 bytes ≈ 50 Greek characters |
| Our translator code | el |
Greek is an additional supported language in the Greece and Cyprus storefronts, both of which default to English (U.K.).
Greek characters are two bytes in UTF-8, so Apple’s keyword field holds about 50 of them.
Where a Greek listing appears
Apple publishes the default language of all 173 App Store storefronts, and Greek is the default in none of them — it is an additional supported language in 2. Those markets see English unless you add the Greek localization yourself.
Additionally supported in
What you translate, and what it costs you
Both stores cap the same fields, and neither cap changes by language — but the amount of meaning you fit inside them does. Apple’s keyword field is the one that surprises people: it is measured in bytes, so Greek at about 2 bytes per character leaves roughly 50 characters. Google Play counts characters instead, and says so explicitly: its limits “apply to both full-width and half-width characters”.
| Store | Field | Limit |
|---|---|---|
| App Store | App name | 2–30 characters |
| App Store | Subtitle | 30 characters |
| App Store | Keywords | 100 bytes |
| App Store | Promotional text | 170 characters |
| App Store | Description | 4,000 characters |
| Google Play | App name | 30 characters |
| Google Play | Short description | 80 characters |
| Google Play | Full description | 4,000 characters |
The screenshots are part of the localization
Both stores let you upload a separate screenshot set per localization, and in practice the captions are what sells — a translated description under English screenshots converts like an English listing. Design the frames once, then export the same layout per language rather than rebuilding it: that is the difference between localizing into Greek in an afternoon and not doing it at all.
Write it once, ship it in Greek
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