Verified against Apple’s App Store Connect screenshot specification on August 29, 2026.
Optional. Apple’s note: if screenshots with the accepted sizes are not provided, scaled screenshots for 6.1-inch displays are used.
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2208
| Property | Value |
|---|---|
| Portrait | 1242 × 2208 px |
| Landscape | 2208 × 1242 px |
| Aspect ratio | 9:16 (1 : 1.78) |
| Total pixels | 2.7 MP |
| Scaled from, if omitted | 6.1-inch |
| Native resolution of | the iPhone 8 Plus and 7 Plus render buffer |
| Store | App Store |
| Slot | 5.5-inch display |
| Status | Optional — scaled for you |
| Format | PNG or JPEG, RGB, no alpha channel or transparency |
| How many | 1 to 10 per display class, per localization |
What this size is for
The odd one in the table: an iPhone 8 Plus panel is 1920 × 1080, but iOS renders the interface at 2208 × 1242 and downsamples it to the display. Apple’s screenshot specification follows the render size, not the panel.
That is why a capture taken on the device is 1242 × 2208 and why the App Store expects that number here.
It is also the last 16:9 iPhone class, so a layout built for notch-era phones has to be reflowed rather than rescaled to fit it.
Devices in the 5.5-inch display slot
The App Store files these devices under the same slot, so one set covers all of them:
- iPhone 8 Plus
- iPhone 7 Plus
- iPhone 6s Plus
- iPhone 6 Plus
Will this file work on Google Play?
At 1 : 1.78 this canvas is inside Google Play's hard rule that no side may be more than twice the other, and inside its 320–3840 px bounds — so it uploads. Play still names 1080 × 1920 as the portrait size that makes a listing eligible for the placements where it recommends apps using screenshots, so treat this as a fallback rather than a plan.
Design at 1242 × 2208 without doing the maths
Open the editor with the canvas already set to 1242 × 2208, drop your app screens into a device frame, and export the whole set — watermark-free on the free plan.
Open the editor at 1242 × 2208